dmax999 said:While true enough, I think it holds even greater for WC then any other. I would pity the person who tried using WC who was bad at it. WC puts you in awkward positions and when done improperly can really get you beat badly and quickly.
brothershaw said:To a certain degree dmax has a point, trying to use the positions, strikes etc without good training you probably are doomed, however using the theories you are actually ahead of the game.
Great points here. Wing Chun has simple theories about things like controlling the centerline, but sometimes uses complicated trapping methods to implement those ideas. This is different from a style like boxing or Karate that depends more on a straight-forward strike than a more complicated series of moves intended to tie the other person up. It's a two-edged sword: Good basic theories that make great sense to apply, but if the techniques fail you could end up in an awkward position.
Compare arts like the FMA or Japanese Jujutsu that strongly emphasize getting off-line and to the side of an opponent. Different theory, different strategy, different degree of complexity of the actual moves, and different risks if the approach fails.
I'm getting some Wing Chun now, in little bits, in a class that covers elements of JKD, Jun Fan Gung Fu, and Wing Chun in a combined setting. I'm not very knowledgeable yet, but i do begin to see how Wing Chun trapping is rather more sophisticated than JKD trapping, for example. That's good and bad--for example, time spent "seeking" a way to slip in a snake's strike to the throat (Wing Chun) could be spent blasting through to get to a clinch-and-headbutt/elbow/knee situation (JKD); yet, if the throat strike works, it's simpler and has less risk.