I think the thinking behind it is different, but not better. Just the way we study, and something that works for me. There are some key differences, including the fut sao section (tan, fut, tan, heun, pak, heun, chamber), and the altitude of some of our hand positions. Our chamber is kept low and to the side but not resting on our sides and our front-facing stance is fairly moderate. We side step with a 50/50 weight distribution and our hand positions are designed to reflect that. I count roughly 16 hand positions (unit structures) that we incorporate (not including variants of each like low bong or the four juts, 6 paks, etc.), they are:
- bil
- bong
- fook
- fut
- gum
- heun
- jut
- lan
- lop
- pak
- tan
- tie
- tut
- wu
- fist
- palm
They each have evolving stories of their own in terms of application and usefulness in concert with and in transition from each other. Some example benefits:
- Bil has great stopping power for perpendicular or radial striking, great for bridging and "reverse-insertion," eye striking, positional transitions (and more, don't want to limit).
- Bong is useful for deflecting linear strikes, low bong for low strikes, knife defense, yielding support from linear positions (tan, fist, fook, wu, lop, pak, etc.), trap enforcement/wedging (and more, don't want to limit).
- Fook is useful in knife defense, redirection, low strike defense, yielding from bong sao (and more, don't want to limit).
I call these unit structures but structure is kind of a misnomer because structure feels static. They are really more like structured unit movements, maybe I'll use that moving forward. Bong isn't a position, it's a structured movement. Tan isn't a structure, it's a structured movement.
In terms of concepts of combat, I like to draw analogies to music theory for students. When you watch a cellist, or jazz sax player, playing a piece of music, his/her movements and flow are seemingly unified. That said, no matter how beautiful or smooth the shape, we can always draw lines and ask what's to the left or right of it. Those lines are similar to basis in linear algebra, or dimensions. In music, there is the dimension of timing/rhythm, the dimension of individual pitch selection, of pitch combinations, of timbre/quality, of accents, of meter (different from rhythm). Treating hand positions as pitches the analogies hold pretty well but the dimensions (of combat but also of study) I'm familiar with are:
- Contact sensitivity training
- Range training
- Balance/structural training
- Unit movement combinations
- Theoretical study
- Eye placement training
- Power/force application training
- Application micro-study (like practicing musical sequences one measure at a time)
- Application rehearsal (getting comfortable completing application sequences)
- Random study/improvisation training (how balanced is your relevance/randomness ratio in response to application?)
- Full contact sparring
Hope that helps shed some light on my thinking.
~ Alan