zDom
Senior Master
I guess it depends, then, on one's defintion of "good MA/bad MA."
Being a hapkido-ist (we always look at things in relation to combat/self-defense), I define "good martial arts" as stuff that helps me come out on top in combat/self-defense and "bad martial arts" as stuff that is likely to get me hurt.
In light of this, "adapting" to a GAME as a part of daily training could foster bad habits.
We do play games — judo, ITF/Point-style TKD-karate/Olympic style — on the side at times, but I always try to play them in a way that to me keeps a "if this were a fight" type of mindset.
For example, I am not going to "turtle up" in a judo match if I can help it as this would be a bad place to be in combat. I don't turn my back in point style karate matches to hide my target area because this would expose my kindeys and spine.
And I think someone with YOUR mindset isn't going to be that bad off, bluekey: after all, you list several type of fighting games/training methods you participate in, each working different situations.
Bringing this around full circle back to the thread topic, what I seem to be seeing in Olympic style TKD is people who are intentionally gaming the game, finding loopholes, exploiting the rules just to win — all training is targeting Olympic competition.
From what I understand, this isn't what Korean GMs had in mind for this sport, and are displeased with the result. Word has it they are ready to see TKD pulled from the Olympics.
The intention was a game for martial artists who practice TKD to play to promote TKD. What we got was people gaming the game and training something that has become something else entirely.
For example, punching to the head was made against the rules to encourage kicks. What we GOT was a sport in which even punches with trembling shock –*which SHOULD be getting points — aren't getting points. So competitors stop punching.
The sad thing is, we could modify the rules some more to try to get the result those who love TKD are looking for, but it will end up the same: people exploiting the rules to try to win at all costs, training for the game instead of training for quality TKD and playing the game.
(Good discussion, btw: I don't mind a good argument. Devils Advocates make for good discussions. )
Being a hapkido-ist (we always look at things in relation to combat/self-defense), I define "good martial arts" as stuff that helps me come out on top in combat/self-defense and "bad martial arts" as stuff that is likely to get me hurt.
In light of this, "adapting" to a GAME as a part of daily training could foster bad habits.
We do play games — judo, ITF/Point-style TKD-karate/Olympic style — on the side at times, but I always try to play them in a way that to me keeps a "if this were a fight" type of mindset.
For example, I am not going to "turtle up" in a judo match if I can help it as this would be a bad place to be in combat. I don't turn my back in point style karate matches to hide my target area because this would expose my kindeys and spine.
And I think someone with YOUR mindset isn't going to be that bad off, bluekey: after all, you list several type of fighting games/training methods you participate in, each working different situations.
Bringing this around full circle back to the thread topic, what I seem to be seeing in Olympic style TKD is people who are intentionally gaming the game, finding loopholes, exploiting the rules just to win — all training is targeting Olympic competition.
From what I understand, this isn't what Korean GMs had in mind for this sport, and are displeased with the result. Word has it they are ready to see TKD pulled from the Olympics.
The intention was a game for martial artists who practice TKD to play to promote TKD. What we got was people gaming the game and training something that has become something else entirely.
For example, punching to the head was made against the rules to encourage kicks. What we GOT was a sport in which even punches with trembling shock –*which SHOULD be getting points — aren't getting points. So competitors stop punching.
The sad thing is, we could modify the rules some more to try to get the result those who love TKD are looking for, but it will end up the same: people exploiting the rules to try to win at all costs, training for the game instead of training for quality TKD and playing the game.
(Good discussion, btw: I don't mind a good argument. Devils Advocates make for good discussions. )