What's wrong with his kicking skill?

We don't see that in this video. This further prove that speed without power can be useless.
Agreed.

I have seen a school where one of the testing requirements for each level is to do X punches per minute and Y kicks per minute. Whenever people try to reach this level, they do not put their body behind the strikes and they have no power. I never understood the purpose.
 
Agreed.

I have seen a school where one of the testing requirements for each level is to do X punches per minute and Y kicks per minute. Whenever people try to reach this level, they do not put their body behind the strikes and they have no power. I never understood the purpose.
Not only resulting in a loss of power but form as well. Another practice of some schools is kiai-ing on every punch. This usually has the effect of more effort being put into the kiai than into the punch. I am not a fan of such practice. These things may go over big in a kid's class where fun is the main concern, however. I'm all for putting variety into the class, but when it detracts from the main purpose and goal of developing effective technique a line should be drawn.
 
We once had a fellow in our basketball team in primary school that would fall over after every... single.... shot he made. Fadeaway shot? Understandable to fall. Normal standard shot? FALL! Lay-up? FALL! 3 point shot? FALL SOMEHOW!

I was just like "Dude! Stop falling over!" Well, didn't say it but thought it. I honestly think he was just doing it to be dramatic and make it look like a cool shot.

Anyway, some of those kicks looked like sacrifice kicks, which may just be part of the ruleset he's used to. In Kyokushin knockdown tournaments, the kaiten mawashi geri ("torso turning rotating kick" or "Rolling Thunder kick") can be super effective if done properly, but in the ruleset if you fall, they reset you both, so they can afford to do this.

But some seemed like he was just emphasising speed at the expense of root, which again, is good for some rulesets, and not so much others. I dunno. I'm just speaking words at this point. *falls over*
 
Not only resulting in a loss of power but form as well. Another practice of some schools is kiai-ing on every punch. This usually has the effect of more effort being put into the kiai than into the punch. I am not a fan of such practice. These things may go over big in a kid's class where fun is the main concern, however. I'm all for putting variety into the class, but when it detracts from the main purpose and goal of developing effective technique a line should be drawn.
Absolutely agree with the loss of form. Debated putting that specifically in that post, and decided against it.

I was one of those kids that kiai'd loudly after every punch. Got told to only do it for big 'finisher' punches, but it did help me as a kid understand to put more oomph in my strikes. By the time someone hits 12/13 years old though it shouldn't be needed.

We were also taught to kiai on "hits" in sparring so the judges would notice better, which always felt dishonest to me.

And there definitely shouldn't be a requirement for kiai's or for speed, since that turns it from a fun thing to test every once in a while to something you're actively putting effort in at the detriment of your skill.
 
Bill Wallace only kicked two things, people and the air. Never a bag.

Joe Lewis only kicked two things, people and a bag. Never the air.

Whatever works for someone is the way they should go.
Another consideration is the type of kick and the target. Bill favored very fast roundhouse kicks to the head. These kicks don't need the strength component (that is developed on a heavy bag) as much as Joe's kicks did. Joe favored the side thrust kick to the body, a more durable target that is often covered up by one's guard that may need to be blasted thru. Contact fighters that specialize in roundhouse kicks to the body or legs may find heavy bag (or banana tree) work beneficial. There's no one simple answer.
 
Agreed.

I have seen a school where one of the testing requirements for each level is to do X punches per minute and Y kicks per minute. Whenever people try to reach this level, they do not put their body behind the strikes and they have no power. I never understood the purpose.
It's machine gun vs. grenade comparison. The difference is the machine gun bullet can kill.

I think this have to do with point sparring training that emphasize speed over power.
 
You'd know better than me, but those don't look like sacrifice kicks to me. At least a couple of times he throws his kick with base foot planted, it's when the kick is about to land he sort of hops his base foot. I only got to first Kyu in taekwondo but don't remember being taught that way. It's almost like he's throwing his kick, leaning a little and his momentum pulls his feet out from under him. Except for that little hop. Which I'm guessing just makes it easier to fall over. It's easier to see when the playback speed for the video is slowed down.
I watched all of 2 seconds of the video and the first couple looked like sacrifice kicks.
 
Anyway, some of those kicks looked like sacrifice kicks, which may just be part of the ruleset he's used to.
But in Sanda ruleset, every time you fall down, you lose points.


Scoring two (2) points:

1.4 A competitor who makes his or her opponent fall down by falling down himself or herself deliberately and immediately stands up in a flowing motion will be awarded two (2) points.

Scoring one (1) points:

2.4 A competitor who makes his or her opponent fall down by falling down himself or herself deliberately and does not immediately stand up in a flowing motion will be awarded one (1) point.

2.6 Should a competitor fail to get to his feet within three (3) seconds after falling down on purpose, his or her opponent will be awarded one (1) point.
 
But in Sanda ruleset, every time you fall down, you lose points.


Scoring two (2) points:

1.4 A competitor who makes his or her opponent fall down by falling down himself or herself deliberately and immediately stands up in a flowing motion will be awarded two (2) points.

Scoring one (1) points:

2.4 A competitor who makes his or her opponent fall down by falling down himself or herself deliberately and does not immediately stand up in a flowing motion will be awarded one (1) point.

2.6 Should a competitor fail to get to his feet within three (3) seconds after falling down on purpose, his or her opponent will be awarded one (1) point.
Ah I see. I mean in his tournaments that he's used to. He perhaps didn't read the memo for this one!
 
Ah I see. I mean in his tournaments that he's used to. He perhaps didn't read the memo for this one!
This reminds me an American wrestler competed in Chinese wrestling tournament. When he dropped both knees on the ground to apply a single leg, he already lost that round.

In Chinese wrestling rule, any 2 points beside your feet touch the ground, that round is over.
 
We once had a fellow in our basketball team in primary school that would fall over after every... single.... shot he made. Fadeaway shot? Understandable to fall. Normal standard shot? FALL! Lay-up? FALL! 3 point shot? FALL SOMEHOW!

I was just like "Dude! Stop falling over!" Well, didn't say it but thought it. I honestly think he was just doing it to be dramatic and make it look like a cool shot.

Anyway, some of those kicks looked like sacrifice kicks, which may just be part of the ruleset he's used to. In Kyokushin knockdown tournaments, the kaiten mawashi geri ("torso turning rotating kick" or "Rolling Thunder kick") can be super effective if done properly, but in the ruleset if you fall, they reset you both, so they can afford to do this.

But some seemed like he was just emphasising speed at the expense of root, which again, is good for some rulesets, and not so much others. I dunno. I'm just speaking words at this point. *falls over*
Falling over at every shot is the best way to keep yourself out for most of the game. It sucks in most situations but is actually the meta strategy when playing schiacciasette in the sea, at low depth.


(obviously if there's no water you just turn into a sitting... lying duck?)

Bill Wallace only kicked two things, people and the air. Never a bag.

Joe Lewis only kicked two things, people and a bag. Never the air.

Whatever works for someone is the way they should go.
What if you only kick the air and a bag, but never people?
 
Another consideration is the type of kick and the target. Bill favored very fast roundhouse kicks to the head. These kicks don't need the strength component (that is developed on a heavy bag) as much as Joe's kicks did. Joe favored the side thrust kick to the body, a more durable target that is often covered up by one's guard that may need to be blasted thru. Contact fighters that specialize in roundhouse kicks to the body or legs may find heavy bag (or banana tree) work beneficial. There's no one simple answer.
Fully agree with this.

Due to my back, there only head kick I can do reasonbly good is the uchi mawashi geri and that is thanks to my exceptionally good exterior hip rotation. It is weak but can do for kicking through a slopppy guard and slap the foot over someones cheek, or just kick away a guard for distraction. This leave me in poor balance, this is why I consider things kick only when the opponent is backing down, never when they push me as i would fall over instantly.

All other things I perfer are powerkicks to the body, these I exclusively train on the heavy bag, to get as much power into them as possible and maintain good balance. Here foot slapping is useless, as they hardly knock any conditioned fighter out to the body. I train only heel or shin kicks, and I give priority to power over speed, although I hope to improve both.

My preferences for this is not just to my style, it is also due to my personal limitations. Power serves me better than speed, this is why I combine it with extra conditioning.

Had I been lighter and faster and more flexible, I think my strategy would have been different.
 
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