That answers a lot for me. You do not do #2 the way most SKK people do it. I do not either, I do it off a left right punch with Left foot staying forward, but the rest of it is basically #2 SKK way. If you hit someone in the temple and they are falling forwards then they are knocked out. If you hit them hard enough to the temple from this angle they should only be going back and over. Insted of the ridge hand, try a rising elbow you may like it.
Jesse
This isn't really SKK #2 (as RevIV pointed out), nor does it demonstrate the principles of SKK #2. There are two take away messages I get from 2, the primary is that you relentlessly drive the opponent backwards ending with them stacked onto their shoulders/neck. Done properly with some degree of contact and intent the BG ends up about 7-10' behind where they started. The other salient feature is that the technique is one handed.
This is all not to say your version is bad, it simply diverges significantly from the SKK version in practice and principle.
Many of our techniques are different than standard SKK combos, either changed to teach differnet principles or movements, or just completely replaced. (I detailed a bit of that over on Matt's kempoinfo.com)
I'm glad we don't do it one-handed what's that teach, how to fight if your left hand is choppd off LOL
Our version does indeed drive attacker backwards too. Maybe even more because we are hitting on 6-12 with both hands!
The take-aways I get from our version of #2:
- it's our first tech that addresses follow-up attacks
- learn the risks/rewards of fighting "inside"
- first tech that uses "double-tap" blocking - block&parry