Forms = the cliff notes of the system. Study form only your art will be lacking
Drills = help develop the attributes needed to function as well as to understand range, timing, cadence, rhythm, angles, proper use of footwork, entries, countering, re-countering, set-up, primary attacks, contingencies, and follow ups plus many other needs for physical movement for fighting.
Exercises = conditioning and strengthening the body.
Free Movement training = shadow boxing or equivalent
Padwork and bag work for power, targeting, movement and conditioning.
Restricted Sparring = Working specific parts of your game.
Technical Sparring = playing to put it all together with resistance, speed, and not knowing what is coming at you or when.
Hard Sparring = Hard sparring (should be limited, too much gets people burnt or damaged)
Weapons work.
Scenario work, multiple opponent work, different environment work.
All of the above important aspects for a complete program of training.