He's this guy
But..
I am Chinese. I learn REAL traditional chinese martial arts.
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He's this guy
I am Chinese. I learn REAL traditional chinese martial arts.
You guys love to 'hijack' other nation's culture and destroy them !
Look what you guys have done to the Pizza? Now I can understand Italian's feeling when you put pineapple on pizza. LOL
Wow! Mr. Boke . You must be One leg Martial Arts expert!I did the obligatory stint in TKD when I was younger. Then in university briefly Buk Sing Choy Lay Fut, and some boxing. Later I learned WSL Wing Chun for several years.
After a motorbike accident in my late 20s I stopped unarmed MA - I've been studying Japanese koryu since - Tenshin Shoden Katori Shinto ryu for about a decade now, and I just started learning Kodokan Judo and Sosuishi ryu, which has been wonderful (if a bit bruising!)
Mmm. I am a China communist
I think you are thinking of spaghetti noodles.Didn't pizza originate in China?
I prefer to use the term "form" instead of "Kata". In online discussion, I try to use the translation term. For example, I'll use the term:kata is japanese term. In chinese term, we call 拳架 (quan jia).
I afraid viewer not familiar with the term, so i use the japanese term.
Ha, you’re jealous of the traditional Japanese karate kata champ !Two times kata champion? Thats mean ‘gymnastics’ style kata?
Yours is just a kind of dance. If you like to perform in front of people and get Honor/ Fame. It suits you.
It is different than traditional kata.
Akuma is actually a demonic entity in Japanese folklore, a master of disaster, just as the Akuma of this thread is with his Kata knowledge - a disasterNow I remember the name.
You're that character from Super Street Fighter II
Akuma
Akuma is a character and recurring antagonist of the Street Fighter series, first appearing in Super Street Fighter II Turbo as a hidden boss. He is an emotionless and powerful warrior fixated on mastering the Satsui no Hado. Akuma is a cold and extremely powerful warrior whose sole reason for...nintendo.fandom.com
So it could be Satan. Ok that makes sense, but Akuma from SF2 is also very antagonistic.Akuma is actually a demonic entity in Japanese folklore, a master of disaster, just as the Akuma of this thread is with his Kata knowledge - a disaster
I suspect that Akuma of this thread has a parallel account on this forum, another username, there’s some similarities in their writings, and both seem to like manga/anime/(japanese computer games ?)So it could be Satan. Ok that makes sense, but Akuma from SF2 is also very antagonistic.
Given the age I'm going to put my money on SF2 player and not someone well versed in ancient Japanese demons, but who knows.
To a degree, but often this is interpreted a bit too widely. The kata movements are concrete examples of principles which work in their own right. A bit like 1 +1 = 2, it does not define summation, but it's a well working example. Obviously they will need to be adapted to the anatomy and differences of the opponents, but say a leg sweep is a leg sweep, or a spin throw is a spin throw.IMO kata is useful in a fight once you learn how to b*st*rdise it effectively. If you shorten the movements, treat the kata itself as a perfect template which will not transfer to reality unless you get to play around with it when you actually get to scrapping.
I sometimes wonder about this. If we don't know the actual intended moves of a kata, why practice them? We can and have, of course, imposed moves we think they are meant to demonstrate, but it is just an intelligent guess. It is like a future person finding the card game UNO without the directions and just guessing how it is played. At that point, only the cards (kata moves) are being preserved, not the game (intended moves). Granted you can make up a new game with UNO cards, but you will never actually know what UNO is. I feel this is the way with kata.The difficult bit with kata is to discern what details are essential and what are just incidental, which can be done only finding the intended context a movement was made for and find what's the essence that makes it work in that context.
Pretty good post, touching on a lot of valid points. Understanding karate's historical context as a particular fighting method, many "confusing" techniques can be discerned. Also knowing the principles of kata such as lowering your stance often means grappling or grabbing/touching your own arm means you're grabbing the opponent or that joint breaks are a major feature. And simplicity in combat is paramount as you noted. I've seen some ridiculously involved bunkai from high-ranked YouTube sensei that make me wonder about their understanding of their own art - it's a disservice to all, except maybe themselves and their wallet.Well, most of what we call knowledge are intelligent guesses, which survive experiment. There's nothing particularly special with kata understanding. Some things, we are told. Some others, we observe, make hypotheses on and experiment, finding a predictive theory, which we then verify.
For katas is very often possible because they're relatively new stuff, made by human people, we know the general idea of application (combat), and we can to a great degree peel off the layers of misunderstanding and disinformation because we know pretty much when and how it began happening. To make an example, fantasy swords can be completely useless because nobody actually uses them.
The game of Uno is much more arbitrary and simple and would be much harder to decode from nothing (even though once one's got the key idea..). Occam razor's also helps: if one agrees that kata was born from actual, selective experience (in evolutionary terms), it would rapidly be reduced to the simplest form achievable with the means of the time.
To make another example, Champollion did it with far less for hieroglyphs, which nobody alive had been able to read for thousands of years. He did it by looking at patterns, using the knowledge he had of the rosetta stone, making hypotheses, validate them and then trying to apply them to stuff he hadn't seen yet.. and it worked.
In other words, the fact that many people don't have a clue of what the context of kata was, doesn't mean it's not possible to know. It just means that not many yet take the time and effort to drop their preconceptions and trace the history we know of and take the consequences (sadly, the same happens in all courses of life).
And even if some do, the information is not yet disseminated enough yet to become common knowledge.
Actually, often this process is actively countered, because there's already a "common knowledge" and not enough selective pressure to dislodge it (since combat is a very rare occurrence nowadays, so it matters little if interpretations are correct or not).
And finally, there is a huge selective force - money - that pushes in the direction of keeping alive the current idea of context, which makes kata hard to understand.
Imagine commercial interests pushing for a completely different game than Uno but using the same cards, and lots of people invested in playing it. Even knowing the original rules, you would have a hard time getting them out.
In practice, once you realize karate is a set of ideas to deal with close-range confrontations (because these are the confrontations that happened, and still happen, for which we know karate was designed.. exactly like we knew that hieroglyphs were for writing, not just art), without requiring youth, incredible athletic skills and has to be relatively simple, you have most if not all of your context.
Then you observe the katas - as many as you can - and find patterns and ideas that seem to work in that context - where "work" means surviving an encounter with attackers by quickly disabling them. Then you deduce the principles - which must match what you have observed. Here we are aided by the Rosetta stone of texts, writing and direct and indirect comments of people who lived when the art was actually applied and under selective pressure.
Then you put katas and principles together and come up with ideas, putting them to the test, hard - meaning with multiple situations and levels of intensity. Most often only one will actually "work" consistently, in realistic conditions. If there's more than one, you keep looking at situations and find if one works significantly better than the other, or you can apply Occam's razor - if there's a simpler way to achieve the same aim, then the one you're looking at ain't it.
Sometimes one won't manage at all and then yes, that bit of kata is truly lost (that is, maybe until someone more brilliant comes along ) but most often you can.
It can be done, it's just that not many do it.
Yes absolutely! (Meaning it helps too )Looking outside your own art helps too. There are things that seem to be a common thread through karate, knife arts, old bare knuckle boxing and others. I'm sure there's coincidence at play, but when you're trying to figure out some posture in a kata and then run across a grainy old picture of a bare knuckle boxer actually in that posture hitting someone....well is it coincidence?
A video of a karate guy playing with a knife arts guy, using the same movements from kata, only one guy is barehanded while the other welds a knife....is that coincidence?