Shaolinwind
2nd Black Belt
Tobal No.1
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arnisador said:They're making a fighting game from the movie The Warriors:
http://www.nytimes.com/2005/10/16/arts/16schi.html
Great idea! I love that movie.
"Warriors...come out and plaaa-aaa-aaay..."
Shu2jack said:Burger Time. Old, old school.
Technopunk said:Bushido Blade.
I like the fact that you have no "life meter" you only have skill... a killing blow with a sword actually KILLS, etc...
Plus I like the fact that if you hold the "block" button you dont block... you have to time the block with the opponents strike.
Thats definatley a series Id like to see revived.
Swordlady said:Wow...a fighting game that has actual killing blows! Doesn't sound like the typical video arcade game. Which system has it, or is it a PC game?
Well, for starters, there are no energy bars, no time limit, no "ring out," and no special moves. A single, well-placed strike can kill. Killing your opponent dishonorably is a big no-no, and the game ends prematurely if you do so. The biggest difference, however, is in how the game actually plays. In a fighting game like SOUL EDGE, button-smashing can actually get you pretty far. Not so in BUSHIDO BLADE. The keys to successfully defeating your opponents here are timing, parrying, what position you're in (high, normal, or low — your attacks and blocking ability is affected by this), the strengths and weights of both your character and your opponent, and what weapons you're using.
Technopunk said:Bushido Blade.
I like the fact that you have no "life meter" you only have skill... a killing blow with a sword actually KILLS, etc...
Plus I like the fact that if you hold the "block" button you dont block... you have to time the block with the opponents strike.
Thats definatley a series Id like to see revived.
Solidman82 said:You know, you could just put the life meter down to 10 or 20 % and then you'd have the same effect as a killing blow.