punisher73
Senior Master
- Joined
- Mar 20, 2004
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I think that some terms need to be clarified as to "outside and inside". The forearm basically has 4 surfaces that can be used to stop an attack in the martial arts, but only 3 are taught in the traditional blocks.
Assuming your arm is just hanging naturally and not rotating the hand.
1) Elbow to pinky side: Relies on the ulna bone, which is the smaller and weaker of the two forearm bones
2) Elbow to thumb side: Relies on the radius bone, which is the larger of the two forearm bones, but nerves are VERY exposed there
3) Elbow to palm: meaty part of the forearm, where the most blood vessels are located at
4) Elbow to back of hand: meaty part of forearm, where there is the most muscle and both forearm bones are strongest.
So, in the scenario given. I would at least attempt an Isshin-Ryu type muscle block using the most muscle and bone strength biomechanically possible. I would also try to get it closer to the elbow where there is more muscle protecting the bone. But, like Mr. Lawson said it's all gonna suck. Really your only course of action is to pick "how" you want to get hurt, and then attempt to do something to mitigate the damage.
Assuming your arm is just hanging naturally and not rotating the hand.
1) Elbow to pinky side: Relies on the ulna bone, which is the smaller and weaker of the two forearm bones
2) Elbow to thumb side: Relies on the radius bone, which is the larger of the two forearm bones, but nerves are VERY exposed there
3) Elbow to palm: meaty part of the forearm, where the most blood vessels are located at
4) Elbow to back of hand: meaty part of forearm, where there is the most muscle and both forearm bones are strongest.
So, in the scenario given. I would at least attempt an Isshin-Ryu type muscle block using the most muscle and bone strength biomechanically possible. I would also try to get it closer to the elbow where there is more muscle protecting the bone. But, like Mr. Lawson said it's all gonna suck. Really your only course of action is to pick "how" you want to get hurt, and then attempt to do something to mitigate the damage.