Oily Dragon
Senior Master
- Joined
- May 2, 2020
- Messages
- 3,257
- Reaction score
- 1,651
Well, war's on.The only thing I know is that the ball we played with was a big red rubber ball.
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Well, war's on.The only thing I know is that the ball we played with was a big red rubber ball.
I'm not sure if I'm missing something here, needing to see it in video or what. But that seems like the worst position to take a flying knee. That right hand is not in a strong enough position to handle it, and the center of balance isn't strong enough to deal with it, assuming he can slip or brace for the knee.Insert solution for that flying knee. Too bad he didn't know it.
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Only if you are pressing inward in anticipation of a reaction.Elbow pressing will also work. ...
I'm not sure if I'm missing something here, needing to see it in video or what. But that seems like the worst position to take a flying knee. That right hand is not in a strong enough position to handle it, and the center of balance isn't strong enough to deal with it, assuming he can slip or brace for the knee.
You just said in post #81, "A big duck is unlikely to be successful anyway".
I'm not sure if I'm missing something here, needing to see it in video or what. But that seems like the worst position to take a flying knee. That right hand is not in a strong enough position to handle it, and the center of balance isn't strong enough to deal with it, assuming he can slip or brace for the knee.
Follow this general ruleThe power of the deep squat.
A duck under isn't a big duck.
You can still get your opponent with a reverse head lock. It can be worse than double collar tie.A duck under isn't a big duck.
Yep there different types of height levels for ducking in general it follows the same rule as dodging. You only duck as much as needed. Overdoing it will often make matters worse, not better.A duck under isn't a big duck.
It's trade off. If you make small move, your head is still under your opponent's head lock range. But if you make big move, you head may be out of his head lock range, but your head is next to your opponent's knee.Yep there different types of height levels for ducking in general it follows the same rule as dodging. You only duck as much as needed. Overdoing it will often make matters worse, not better.
Trade offs can be better or worse than the current situation. Doing a technique incorrect can make things worse too.It's trade off.
Well, war's on.
All techniques and counters have risk. As long as we understand the risk, we can always try to avoid it as much as possible.Trade offs can be better or worse than the current situation. Doing a technique incorrect can make things worse too.
You can still get your opponent with a reverse head lock. It can be worse than double collar tie.
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At that point a lot of stuff beyond your stance has failed. You either are doing a demo, intentionally put yourself in that situation or screwed up skill wise while grappling.You could defend that by hitting a deep squat.
But your opponent's body weight can land on top of your neck.You could defend that by hitting a deep squat.
At this point, pretend to passout and hope for the best.
This is a very bad position. Your hands can't reach anything. There is a lot of weight on your neck. Your opponent can fall to sleep on top of you until you are ...At this point, pretend to passout and hope for the best.