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one,) de appears to only show his moves on much smaller females and two) he is justify wing Chun by how much its like boxing if you throw out or the pointless / useless stuff, which begs the question of why they teach it at all if its a) pointless and b) useless...And one more for luck: Different training, same art.
1. He's demoing on a partner not trying to prove anything. I'm led to believe that Orr has lots of footage of him and his students sparring.one,) de appears to only show his moves on much smaller females and two) he is justify wing Chun by how much its like boxing if you throw out or the pointless / useless stuff, which begs the question of why they teach it at all if its a) pointless and b) useless
1. He's demoing on a partner not trying to prove anything. I'm led to believe that Orr has lots of footage of him and his students sparring.
2. You and I must have watched completely different videos.
I'm not really apposed to your view, that all ma,work if you train them right. Just training then right involves dropping a lot of moves and positioning so they are more like boxing or MT.
And that's largely what he is recommending you do with wing chun . Forget the planted stance and silly guard and move like a boxer, but then why not just do boxing in the first place instead of learning movement or in wing China case lack of movement patterns that you then have to unlearn.
I've formed a view that my own art is a lot of filler, that 8 moves more or less covers all eventualities, but at least the movement patterns are good
I don't think you've watched your own videos, in the first one he expressly said, that you do wing chun like boxing to make it effective, fine, then why not just learn boxing, ?I don't think Alan Orr is saying anything like that and niether am I.
My own view is simply that if what your doing can hit and cause damage (e.g. your art has punches or kicks) then there are core skills you can develop to enable you to land those hits and that these core skills are universal.
They are things like distancing, positioning, timing and footwork. Almost any technique can be landed if you know how and when to throw it. It's no different to when a pundit analyses how the knockout blow was set up: you create the conditions you need.
That is not a change in fighting style or becoming more like boxing. It is understanding the tools in your art better, and being able to do it in a fight is just about creating alive (ie semi free, natural movement with open responses) drills that let you train with a degree of realism before you get into full sparring.
Alan's videos don't say, "just imitate boxing", they say, "this is how you translate these skills from wing chun training to wing chun fighting".
one,) de appears to only show his moves on much smaller females and two) he is justify wing Chun by how much its like boxing if you throw out or the pointless / useless stuff, which begs the question of why they teach it at all if its a) pointless and b) useless
but how you punch and therefore how much power can be generated is dictated by style.Boxing is a game where what "works" is defined by the rules. Hence the lack of highly effective low roundhouse kicks and RNC's.
The reasoning behind this thread is pretty straight forward but I'll lay it out for you one more time. Now this is simplified so please don't nitpick.
All fighting styles punch.
Punches are an effective way to injure an adversary.
Landing a punch is based on NON STYLE SPECIFIC SKILLS:
Like timing,
Distancing,
Positioning,
Speed,
Etc.
Therefore becoming proficient at punching is not dependent on style.
Becoming proficient at punching must therefore be dependent on training.
Training is not the same as a fighting style, it is learning to use a fighting style and though traditional styles have traditional drills and forms, there is not and never was any limitation to what one can include as training.
Thus with no style limitations on training,
And no style limitations on the skills required to land a punch, any style that employs appropriate training will be able to land punches.
Now, rinse and repeat for footwork, dodging, kicking and most other general skills.
That is true, if we assume all types of punches are roughly equivalent in effectiveness. That would be a difficult argument to make, though, since there is a pretty wide difference in what a punch is, from style to style. The WC punch isn't anything like an NGA punch, which (at most schools) isn't anything like a boxing punch.Therefore becoming proficient at punching is not dependent on style.
Absolutely true.That is true, if we assume all types of punches are roughly equivalent in effectiveness. That would be a difficult argument to make, though, since there is a pretty wide difference in what a punch is, from style to style. The WC punch isn't anything like an NGA punch, which (at most schools) isn't anything like a boxing punch.
well , the purpose of punch is to a) knock your opposing number out, or b) set him up for a knock out, therefore if your big punch lands and doesn't have the efficiency to do that, then it doesn't work, it only annoys himAbsolutely true.
But, we are only looking for "works", not "most efficient".
A less powerful punch being a deciding factor would mean boxing matches can be decided by whackometer. A fighter can compensate by volume, timing, or in the case of martial arts (as opposed to more limited sports like boxing) use of other weapons like elbows.
Boxing is a game where what "works" is defined by the rules. Hence the lack of highly effective low roundhouse kicks and RNC's.
The reasoning behind this thread is pretty straight forward but I'll lay it out for you one more time. Now this is simplified so please don't nitpick.
All fighting styles punch.
Punches are an effective way to injure an adversary.
Landing a punch is based on NON STYLE SPECIFIC SKILLS:
Like timing,
Distancing,
Positioning,
Speed,
Etc.
Therefore becoming proficient at punching is not dependent on style.
Becoming proficient at punching must therefore be dependent on training.
Training is not the same as a fighting style, it is learning to use a fighting style and though traditional styles have traditional drills and forms, there is not and never was any limitation to what one can include as training.
Thus with no style limitations on training,
And no style limitations on the skills required to land a punch, any style that employs appropriate training will be able to land punches.
Now, rinse and repeat for footwork, dodging, kicking and most other general skills.
but how you punch and therefore how much power can be generated is dictated by style.
sure you can add in a boxing punch if you wish, but that won't be included in your instruction, in tma,
just as you won't be instructed in how to kick at a boxing class
rinse and repeat , for head movement and footwork
but you have no fixed point of comparison, against who or what are your examples fighting, Boxers don't just stand there moving their head, unless they are Floyd M. And certainly not if someone is trying to kick them, that would be sillySo a given style may or may not have the most efficient or comprehensive methods for the various skills. This is true, but if you want the style to work I argue that you only need to be able to understand how to get the most out of what is there.
Boxing head movement is a great example. It should be almost useless when kicks and takedowns are involved because it fixes your legs leaving your lower body vulnerable to attack. It's a great example of both how the rules (no low blows) shape the game of boxing but also of a skill that is sub-optimal, unless you know how and when to use it.
No fighting style was handed down by the gods. Every drop of fight knowledge was learned through analyses of what happens both in the ring but more so in training (since we train more than we compete).
Wing chun may not teach head movement like boxing, but in so far as the principles allow, one could through training practices, work out what works for the wing chun practitioner and how to incorporate it.
I said "effectiveness" not "efficiency". There's a balance of power, range, adaptability, etc. A more powerful punch needs fewer hits. A faster punch needs less power. And so forth. But that still leaves the question of overall effectiveness.Absolutely true.
But, we are only looking for "works", not "most efficient".
A less powerful punch being a deciding factor would mean boxing matches can be decided by whackometer. A fighter can compensate by volume, timing, or in the case of martial arts (as opposed to more limited sports like boxing) use of other weapons like elbows.