Kaith Rustaz said:
Some stuff I wrote 10 years or so ago on Software Piracy.
I think I disagree.
:idunno:
You cannot "Steal" somthing that does not exist.
Lets change the example... Suppose you, Kaith Rustaz baked a loaf of bread.
I take your bread. Ive stolen your bread.
But... lets say I scan your loaf of bread, and using "replicator" technology stolen from the Starship Interprize, I duplicate your bread and eat it. Did I steal your bread?
No clearly not.
Now, I understand the argument that "The Artist/coder/actors/ blahablah" have to get paid, or they wont do the work... but somewhere the logic fails...
If the law says i can legaly tape a movie off of "Pay Per View" then I'll be damned if I would condiser making the same copy off of a DVD I rented from Blockbuster "Theft"... The "artist" got the same money either way... From the PPV company who paid for the rights to show the movie... or the Disk that was Sold to Blockbuster.
The same applies to Music.
Software? Well... again, the artists get paid by the retail stores who purchase the copies for sale...
As long as no one is stealing the "PHYSICAL COPY" of the product they paid to make, the only loss might be if they overproduce those physical copies. There are plenty of people who want the extras... Maps, Liner notes, etc... that come with the actuall product that they can still profit by selling the physical pressings... and as inexpensive as those extras are they can make it worthwhile to actually PURCHASE the copies...
Case in point: "Star Wars Battelfront" was giving away a Promotional Star Wars action Figure... made it worthwhile for me to purchase the game. Same with the new DOA game for Xbox... Promo figure.