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........................however slight, that it might help someone.
Funny since it came out of a purely fun-related discussion. a friend and I were having an MSN chat and he had asked me and another person about rule changes to a rolepleying game to make it more realistic, the mechanics in question being use of firearms in close quarters and how much chance would an unarmed guy *really* have?
More than you think, if they know the right things. But compare the number of people in the world who know them with those who don't and it's like trying to find a needle in a stack of needles.
SO--while I'm not one of those firearms instructorswho makes their living off teaching these particular things, after talking with my friend I reasoned that, given that a large percentage of the posters here may live in locations where it's more likely that if they find themselves facing a gun they'll be unarmed, and that if something I knew could help them through that experience alive, then I should share what I could.
So here goes.
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OK. The first thing I need to make clear is that everything I say here is based on one thing: that YOU HAVE MADE A DECISION: This person can, and is going to, drop the hammer, shoot, and you have DECIDED to do everything you can to stop him, and so these are offered on the theory that being shot while trying a desperate move Beats the hell out of being shot while trying nothing at all, so here you go:
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In the case of a modern double action revolver:
It can be rendered inoperable by clamping down hard on the cylinder, precluding the necessary rotation of the cylinder/raising of hammer prior to firing. if it is already cocked, or is a single action revolver already cocked, you *could* jam the web of your hand into the space between the hammer and firing pin, but you will have to determine for yourself if you have that fine of a nervous control under adrenaline stress. Otherwise you still can clamp the cylinder but get the muzzle in a direction where no one including bystanders will be shot when the first shot goes off, and the rest of the cylinder is now useless as long as you keep it clamped and you can at this point do anything else you need to as your training so inclines.
In the case of a modern semiautomatic pistol:
It can be rendered inoperable by grabbing the top of the slide assembly and racking it back even a fraction of an inch, which will unlock the breech and disconnect the trigger. If you cannot do this, simply clamp the slide and dustcover assembly(the whole front of the barrel all around--in fact on smaller compact autos like the Walther PPK, Sig P232 or Glock 26 this may be your only choice) together and as above, get the muzzle in a direction where no one including bystanders will be shot when the first shot goes off, and the rest of the magazine is now useless until the slide is racked again which you will, i trust, not permit him to do. you can at this point do anything else you need to as your training so inclines.
.(See this is the other benefit of being a firearms instructor--by learning how firearms work, by extension you also learn how to make them NOT work)
Hope this helps someone
Andy
Funny since it came out of a purely fun-related discussion. a friend and I were having an MSN chat and he had asked me and another person about rule changes to a rolepleying game to make it more realistic, the mechanics in question being use of firearms in close quarters and how much chance would an unarmed guy *really* have?
More than you think, if they know the right things. But compare the number of people in the world who know them with those who don't and it's like trying to find a needle in a stack of needles.
SO--while I'm not one of those firearms instructorswho makes their living off teaching these particular things, after talking with my friend I reasoned that, given that a large percentage of the posters here may live in locations where it's more likely that if they find themselves facing a gun they'll be unarmed, and that if something I knew could help them through that experience alive, then I should share what I could.
So here goes.
-----------------------------------------------------------------------
OK. The first thing I need to make clear is that everything I say here is based on one thing: that YOU HAVE MADE A DECISION: This person can, and is going to, drop the hammer, shoot, and you have DECIDED to do everything you can to stop him, and so these are offered on the theory that being shot while trying a desperate move Beats the hell out of being shot while trying nothing at all, so here you go:
-----------------------------------------------------------------------
In the case of a modern double action revolver:
It can be rendered inoperable by clamping down hard on the cylinder, precluding the necessary rotation of the cylinder/raising of hammer prior to firing. if it is already cocked, or is a single action revolver already cocked, you *could* jam the web of your hand into the space between the hammer and firing pin, but you will have to determine for yourself if you have that fine of a nervous control under adrenaline stress. Otherwise you still can clamp the cylinder but get the muzzle in a direction where no one including bystanders will be shot when the first shot goes off, and the rest of the cylinder is now useless as long as you keep it clamped and you can at this point do anything else you need to as your training so inclines.
In the case of a modern semiautomatic pistol:
It can be rendered inoperable by grabbing the top of the slide assembly and racking it back even a fraction of an inch, which will unlock the breech and disconnect the trigger. If you cannot do this, simply clamp the slide and dustcover assembly(the whole front of the barrel all around--in fact on smaller compact autos like the Walther PPK, Sig P232 or Glock 26 this may be your only choice) together and as above, get the muzzle in a direction where no one including bystanders will be shot when the first shot goes off, and the rest of the magazine is now useless until the slide is racked again which you will, i trust, not permit him to do. you can at this point do anything else you need to as your training so inclines.
.(See this is the other benefit of being a firearms instructor--by learning how firearms work, by extension you also learn how to make them NOT work)
Hope this helps someone
Andy